Both games use five dice, three rolls a turn, and one score
per box. You pick which box to take after the third roll, and once a box
is used it stays used — scratching a zero is a legal, and sometimes
correct, move.
The upper section, and the 63
Three of every face comes to exactly 63,
which is the bonus threshold in both games. That is why this card
shows a running delta instead of a bare subtotal: +5
means you are five points clear of needing three of everything from
here. Scandinavian pays 50 for it, the
American game 35. When the boxes you have
left can no longer reach 63, the card says so rather than leaving you
to work it out mid-game.
Boxes that cause arguments
- Two Pairs needs two different values, so four of a
kind scores nothing there.
- A Scandinavian Full House pays the dice, not a flat 25 —
6-6-6-5-5 is 28 — and it rejects five of a
kind.
- Scandinavian straights must be the exact runs. Any other
four in a row is a zero.
- Three and Four Similar count only the matching dice: three
fives is 15, not the whole roll.
Joker rules, American only
Once the 50-point box holds a score, every later five of a kind is
worth 100 on top. You may also take full
credit in the lower boxes — 25, 30 or 40 — even though five alike is
not really a full house or a straight; this card marks those previews
Joker. If the box was scratched to zero you still get the
joker credit, but no 100.
Scoring by hand
You do not have to enter the dice. Leave the tray empty and tapping
any box opens a keypad with that box's legal values — Two Pairs
offers 6 to 22 in twos, Four Similar offers 4 to 24 in fours. The
bonus, the subtotals and the totals still work themselves out.
Or skip the screen entirely. Print blank sheet gives you a
printable score sheet for whichever ruleset you have selected, six
columns wide, on one page of A4 or Letter. There is also a
printable sheets page with both rulesets
side by side.
House rules vary, and the two boxes people most often play differently
are Two Pairs and Full House. If your table disagrees with the card, clear
the dice and enter the score you all agree on — nothing here stops you.